Wednesday, June 27, 2018

Creativity

     In the New Yorker article titled "1+1+1=1: The New Math of Mashups," it talked about how D.J. Reset used digital software to combine songs. Through new media, he was able to find the right vocals for the song by testing different acapella voices on the Internet. Also, Mark Vidler explained the benefits of digital technology. He said that new media technologies like the Internet and computer make it easy to distribute and create song mashups. Thus, the reduced cost of producing and distributing them allows more people to make their own mashups and explore what other things can be combined together. The current software might be missing a feature and someone could add it. This new addition could lead to creating other things that might be unimaginable otherwise.
     Claire Cain Miller's New York Times "Twitter Serves Up Ideas From Its Followers" article talks about how Twitter outsources some of the idea generation to its users. This is great because it creates features that its users actually want and need. Twitter does not have to spend time and money developing something that potentially might fail in user popularity. Other companies also use social media to get feedback from its consumers to create better products and services. Therefore, new media allows more people to be involved in the innovations created.
     In conclusion, the collaboration provided by new media allows people to share their creations which then inspire others to get creative and share their ideas.

Modeling Reality with Virtual Worlds

     Virtual worlds are a multiuser virtual environment which can help people create supportive communities, escape reality, and may act as a de-stressor. The pros of virtual worlds are that they can be used to improve gaming experiences, training programs, and virtual prototypes. The cons of virtual worlds are that it may have a lag time, lack of acuity, and overlook basic laws of physics. Virtual worlds foster creativity since people may collaborate to create something new in the virtual world that they could not have done in real life. This may inspire others to get creative and develop their own creation. Since now there are virtual reality headsets and we can experience a different place anywhere, I think that in the future virtual worlds will no longer only be seen and heard; they might even be accompanied by distinct smells to make it more realistic. Maybe someone will invent a contact lens version of the virtual headset. However, that would pose a safety risk for your eye health and physical safety. So, it may be awhile before that is created to be functional.
     Health 24's "Virtual World May Impact Real-World Behavior" article states that two research studies found that the type of avatar (hero or villain) one uses affects that person's behavior in real life. For example, if a person had a villain avatar, they were more likely to give a future participant spicy chili than chocolate. However, if the person had a heroic avatar, they were more likely to give a future participant chocolate than chili sauce. Thus, virtual worlds may be used to influence a person's behavior which may be a good thing if you are trying to help someone become a better person. However, if a person has bad intentions to make someone worse, then virtual worlds are not good since that are being used to achieve something bad. Thus, being able to influence a person's behavior through the use of virtual worlds may be a good or bad thing depending on the situation.
     In the New York Times article "I've Been in That Club, Just Not in Real Life," the writer used the virtual world called 'Virtual Lower East Side' to visit many real-life landmarks in the neighborhood. An advantage of visiting the online version of the Lower East Side was that users could go to clubs and see people perform without waiting on long lines or being in crowded places.  A disadvantage was that it introduced people outside the neighborhood to it which may come with a risk for the residents in the real Lower East Side.

Next New

     A new type of "new media" that doesn't currently exist could be an application dedicated to helping you find events going...